Welcome to the Silgrad Tower team's gallery!
Team members get to chose five images here each to highlight their own contributions to our team.
For the latest news and developments, check out our forum - that's where the action is.
Below you can see the images of the members who have submitted images so far. |
| sandor |
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| There'll be a seamless transition between Cyrodiil and the Morrowind Province. You'll be walking along, experience what you think is a cell load, and then things will start to get... different. |
Vaniken R'i was a character living in Reich Parkeep in The Elder Scrolls I: Arena. He's alive and well in our version of the city, and owns a vineyard down in Soluthis. |
The Temple in Soluthis is a massive interior that services the religious need of the metropolis' vast Dunmer population. |
An exterior view of Steadhelm, an Imperial charter town built by the shore of the Sea of Ghosts. The medium-sized city is completed. |
If you stop by Steadhelm, don't miss the restaurant where you really can sit down and have a waiter take your order. |
| Razorwing |
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| Master Lord Areya, head of Great House Redoran, holds court in his massive palace. Once we mod the higer-level Redoran quests you'll get acquainted closely with him, but for the low-level quests completed as of right now you'll deal with his underling Rathan Semi. |
Our mod's 'brand' of septims include both gold, silver and copper coins and come in a variety of piles. The sack in the background is also a pile - if you click it, the gold disappears and you're awarded the contents. Note that our 'brand' is just a visual effect and picking it up renders you normal game gold. |
The Redoran palace in Soluthis is gargantuan by any measure, and you can really feel the effect in the Hall of Dominion - a cavernous room with bridges at different levels connecting to parts of the palace. |
The Temple compound is a walled-off part of Soluthis outside the huge Temple building. The area is distinctly Indoril in design, save for the Temple which of course is in Velothi design. |
The compound isn't as much about religion - that's what the actual Temple is for - as it is about commerce. Entering the compound you'll notice numerous vendor stalls where you can have a choice of cuisine ranging from the tasty to the... bizarre. |
| Zurke |
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| These images show farms in the Farmland region near Soluthis. The Farmland region started out as a landscape claim but grew into a region of it's own with many distinct differences between it and the surrounding Soluthis region. Among other things you can find shelf fungus unique to the region on many of the trees here. |
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| RideWithTheWind |
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| In the words of RideWithTheWind, "I went for walk in the province and I couldn't resist to take some screenshots." |
| ZDawg |
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| These pictures display the beautiful landscape offered by Silgrad Tower. |
| Landscape Images |
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| Steadhelm is an Imperial charter town and the Empire's center of power in northwestern Morrowind. |
Ald Nium, a quaint Redoran farming community south of Soluthis. |
Ald Nium is described by some as the Redoran cupboard, as it supplies food to most citizens. |
Ebbedin is a remote Redoran fishing village, essentially situated in the middle of nowhere. |
The harbor in Ebbedin. |
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| Dumac exterior, modded by Seniosh. It's a massive Dwemer ruin and used to be the halls of a Dwemer king that fought alongside Lord Nerevar. |
The 'Latrys North' region, generated based on a preset by blackbird. Latrys is a huge island situated off of our mod's eastern shore. |
The 'Deepen Moor' region, generated based on a preset by TheImperialDragon. Deepen Moor is a vast swamp, favored only by outlaws, situated in the middle of our lands. |
The 'Bitter Coast South' region, generated based on a preset by TheImperialDragon. Much like the Bitter Coast on Vvardenfell, our region is a salty, hostile marshland. |
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| The land northwest of Soluthis a region preset from sandor. |
The lighthouse on Latrys Island, near Steadhelm, modelled by Steve Carrow aka SACarrow |
| Gallery last updated on: April 28th, 2009 |